Academic Reference List
Adodo, S. O. (2013). Effect of mind-mapping as a self-regulated learning strategy on students’ achievement in basic science and technology. Mediterranean Journal of Social Sciences, 4(6), 163.
Australian Bureau of Statistics. (2016, March). About the Australian Bureau of Statistics Retrieved January 21, 2017, from http://www.abs.gov.au/about
Australian Bureau of Statistics. (2010, May). Using ABS statistics: Telling the right story Retrieved January 21, 2017, from http://www.abs.gov.au/websitedbs/d3310114.nsf/Home/Using ABS Statistics: Telling the right story
Bailey, J. V., Murray, E., Rait, G., Mercer, C. H., Morris, R. W., Peacock, R., ... & Nazareth, I. (2010). Interactive computer‐based interventions for sexual health promotion. The Cochrane Library.
Berney, S., & Bétrancourt, M. (2016). Does animation enhance learning? A meta-analysis. Computers & Education, 101, 150-167.
Çifçi, T. (2016). Effects of Infographics on Students Achievement and Attitude towards Geography Lessons. Journal of Education and Learning, 5(1), 154.
Deters, F., Cuthrell, K., & Stapleton, J. (2010). Why wikis? student perceptions of using wikis in online coursework. Journal of Online Learning and Teaching, 6(1), 122. Retrieved from https://search-proquest-com.ezproxy.csu.edu.au/docview/1497210940?accountid=10344
Giblin, G., Tor, E., & Parrington, L. (2016). The impact of technology on elite sports performance. Sensoria: A Journal of Mind, Brain & Culture, 12(2).
Greber, J. (2015, February 04). ABS admits big error on first home buyers. Retrieved January 21, 2017, from http://www.afr.com/news/politics/abs-admits-big-error-on-first-home-buyers-20150204-135tig
Harris, S. T., & Zeng, X. (2008). Using Wiki in an Online Record Documentation Systems Course. Perspectives in Health Information Management / AHIMA, American Health Information Management Association, 5(1).
Hetzler, R. K., Stickley, C. D., Lundquist, K. M., & Kimura, I. F. (2008). Reliability and accuracy of handheld stopwatches compared with electronic timing in measuring sprint performance. The Journal of Strength & Conditioning Research, 22(6)
Kay, R., Knaack, L., & Petrarca, D. (2009). Exploring teachers perceptions of web-based learning tools. Interdisciplinary Journal of E-Learning and Learning Objects, 5(1), 27-50.
Kesner, M. H., & Linzey, A. V. (2005). Can Computer-Based Visual-Spatial Aids Lead to Increased Student Performance in Anatomy & Physiology?. The American Biology Teacher, 67(4), 206-212
Khan, F. M. A., & Masood, M. (2012). Effectiveness of Visual Animation-Narration Presentation on Student's Achievement in the Learning of Meiosis. Procedia-Social and Behavioral Sciences, 46, 5666-5671.
King, A. (2015). Creating mathematics websites in the middle school. The Australian Mathematics Teacher, 71(2), 14-19.
Lapp, D., Fisher, D., Frey, N., & Gonzalez, A. (2014). Students can purposefully create information, not just consume it. Journal of Adolescent & Adult Literacy, 58(3), 182-188.
Lin, K. C., Wei, Y. C., & Hung, J. C. (2012). The effects of online interactive games on high school students’ achievement and motivation in history learning. International Journal of Distance Education Technologies (IJDET), 10(4), 96-105.
Lowe, R. K. (2003). Animation and learning: selective processing of information in dynamic graphics. Learning and instruction, 13(2), 157-176.
Mango, O. (2015). iPad Use and Student Engagement in the Classroom. Turkish Online Journal of Educational Technology-TOJET, 14(1), 53-57.
Pringle, A., & Pickering, K. (2015). Smarter running: shaping the behavioral change interventions of the future!. Perspectives in public health, 135(3), 116.
Puckett, C. (2015). Exploring the Relationship between Student Filmmaking Projects and Motivation Levels in a History Classroom. Studies in Teaching 2015 Research Digest, 91.
Sullivan, M., & Longnecker, N. (2014). Class blogs as a teaching tool to promote writing and student interaction. Australasian Journal of Educational Technology, 30(4).
Ren, K., Wang, C., & Wang, Q. (2012). Security challenges for the public cloud. IEEE Internet Computing, 16(1), 69-73.
Reyes, D. M. (2014). The Effects of iPad Apps on Student Achievement in Literacy for Children in 2nd and 3rd Grade.
Sadiku, M. N., Musa, S. M., & Momoh, O. D. (2014). Cloud computing: opportunities and challenges. IEEE potentials, 33(1), 34-36.
Salam, S., & Hew, K. F. (2010). Enhancing social studies students' critical thinking through blogcast and Socratic questioning: a Singapore case study. International Journal of Instructional Media, 37(4), 391+. Retrieved from http://go.galegroup.com.ezproxy.csu.edu.au/ps/i.do?p=EAIM&sw=w&u=csu_au&v=2.1&it=r&id=GALE%7CA273786644&asid=68532ae36df517b4a408cbec6d053810
Shah, S. R. (2014). Smartphone healthcare: technology comes with caution!. Perspectives in public health, 134(6), 320.
Theodosakis, N. (2002). How Digital Filmmaking Develops Higher-Order Thinking Skills. Virginia Society for Technology in Education, 16(2), 21-24.
Yildirim, S. (2016). Infographics for Educational Purposes: Their Structure, Properties and Reader Approaches. TOJET: The Turkish Online Journal of Educational Technology, 15(3).
Yildirim, Z., Reigeluth, C. M., Kwon, S., Kageto, Y., & Shao, Z. (2014). A comparison of learning management systems in a school district: Searching for the ideal personalized integrated educational system (PIES). Interactive Learning Environments, 22(6), 721-736.
Zarzycka-Piskorz, E. (2016). KAHOOT IT OR NOT? CAN GAMES BE MOTIVATING IN LEARNING GRAMMAR?. Teaching English with Technology, 16(3), 17-36.
Australian Bureau of Statistics. (2016, March). About the Australian Bureau of Statistics Retrieved January 21, 2017, from http://www.abs.gov.au/about
Australian Bureau of Statistics. (2010, May). Using ABS statistics: Telling the right story Retrieved January 21, 2017, from http://www.abs.gov.au/websitedbs/d3310114.nsf/Home/Using ABS Statistics: Telling the right story
Bailey, J. V., Murray, E., Rait, G., Mercer, C. H., Morris, R. W., Peacock, R., ... & Nazareth, I. (2010). Interactive computer‐based interventions for sexual health promotion. The Cochrane Library.
Berney, S., & Bétrancourt, M. (2016). Does animation enhance learning? A meta-analysis. Computers & Education, 101, 150-167.
Çifçi, T. (2016). Effects of Infographics on Students Achievement and Attitude towards Geography Lessons. Journal of Education and Learning, 5(1), 154.
Deters, F., Cuthrell, K., & Stapleton, J. (2010). Why wikis? student perceptions of using wikis in online coursework. Journal of Online Learning and Teaching, 6(1), 122. Retrieved from https://search-proquest-com.ezproxy.csu.edu.au/docview/1497210940?accountid=10344
Giblin, G., Tor, E., & Parrington, L. (2016). The impact of technology on elite sports performance. Sensoria: A Journal of Mind, Brain & Culture, 12(2).
Greber, J. (2015, February 04). ABS admits big error on first home buyers. Retrieved January 21, 2017, from http://www.afr.com/news/politics/abs-admits-big-error-on-first-home-buyers-20150204-135tig
Harris, S. T., & Zeng, X. (2008). Using Wiki in an Online Record Documentation Systems Course. Perspectives in Health Information Management / AHIMA, American Health Information Management Association, 5(1).
Hetzler, R. K., Stickley, C. D., Lundquist, K. M., & Kimura, I. F. (2008). Reliability and accuracy of handheld stopwatches compared with electronic timing in measuring sprint performance. The Journal of Strength & Conditioning Research, 22(6)
Kay, R., Knaack, L., & Petrarca, D. (2009). Exploring teachers perceptions of web-based learning tools. Interdisciplinary Journal of E-Learning and Learning Objects, 5(1), 27-50.
Kesner, M. H., & Linzey, A. V. (2005). Can Computer-Based Visual-Spatial Aids Lead to Increased Student Performance in Anatomy & Physiology?. The American Biology Teacher, 67(4), 206-212
Khan, F. M. A., & Masood, M. (2012). Effectiveness of Visual Animation-Narration Presentation on Student's Achievement in the Learning of Meiosis. Procedia-Social and Behavioral Sciences, 46, 5666-5671.
King, A. (2015). Creating mathematics websites in the middle school. The Australian Mathematics Teacher, 71(2), 14-19.
Lapp, D., Fisher, D., Frey, N., & Gonzalez, A. (2014). Students can purposefully create information, not just consume it. Journal of Adolescent & Adult Literacy, 58(3), 182-188.
Lin, K. C., Wei, Y. C., & Hung, J. C. (2012). The effects of online interactive games on high school students’ achievement and motivation in history learning. International Journal of Distance Education Technologies (IJDET), 10(4), 96-105.
Lowe, R. K. (2003). Animation and learning: selective processing of information in dynamic graphics. Learning and instruction, 13(2), 157-176.
Mango, O. (2015). iPad Use and Student Engagement in the Classroom. Turkish Online Journal of Educational Technology-TOJET, 14(1), 53-57.
Pringle, A., & Pickering, K. (2015). Smarter running: shaping the behavioral change interventions of the future!. Perspectives in public health, 135(3), 116.
Puckett, C. (2015). Exploring the Relationship between Student Filmmaking Projects and Motivation Levels in a History Classroom. Studies in Teaching 2015 Research Digest, 91.
Sullivan, M., & Longnecker, N. (2014). Class blogs as a teaching tool to promote writing and student interaction. Australasian Journal of Educational Technology, 30(4).
Ren, K., Wang, C., & Wang, Q. (2012). Security challenges for the public cloud. IEEE Internet Computing, 16(1), 69-73.
Reyes, D. M. (2014). The Effects of iPad Apps on Student Achievement in Literacy for Children in 2nd and 3rd Grade.
Sadiku, M. N., Musa, S. M., & Momoh, O. D. (2014). Cloud computing: opportunities and challenges. IEEE potentials, 33(1), 34-36.
Salam, S., & Hew, K. F. (2010). Enhancing social studies students' critical thinking through blogcast and Socratic questioning: a Singapore case study. International Journal of Instructional Media, 37(4), 391+. Retrieved from http://go.galegroup.com.ezproxy.csu.edu.au/ps/i.do?p=EAIM&sw=w&u=csu_au&v=2.1&it=r&id=GALE%7CA273786644&asid=68532ae36df517b4a408cbec6d053810
Shah, S. R. (2014). Smartphone healthcare: technology comes with caution!. Perspectives in public health, 134(6), 320.
Theodosakis, N. (2002). How Digital Filmmaking Develops Higher-Order Thinking Skills. Virginia Society for Technology in Education, 16(2), 21-24.
Yildirim, S. (2016). Infographics for Educational Purposes: Their Structure, Properties and Reader Approaches. TOJET: The Turkish Online Journal of Educational Technology, 15(3).
Yildirim, Z., Reigeluth, C. M., Kwon, S., Kageto, Y., & Shao, Z. (2014). A comparison of learning management systems in a school district: Searching for the ideal personalized integrated educational system (PIES). Interactive Learning Environments, 22(6), 721-736.
Zarzycka-Piskorz, E. (2016). KAHOOT IT OR NOT? CAN GAMES BE MOTIVATING IN LEARNING GRAMMAR?. Teaching English with Technology, 16(3), 17-36.